The Quarry

This game was created at the BPB (Bundeszentrale für politische Bildung/Government office for civic education, Germany) Game Jam 2021 under the theme “Tomorrowcraft“, all about Sustainability. I had the honor of leading a small three-person team in developing this game. We ranked fifth in the internal contest ranking.

This game was my first time leading a group in a game jam and my first time acting as game developer for a project. At the time of writing this, this is my full time job and I am very grateful for this opportunity, as it gave me the confidence in my abilities to make this my career.

(Using the text that Natali wrote on the project page, where you can download and play the game)

The Quarry explores the lives of currently three individuals that are left behind by the mainstream expectations for a “good sustainable lifestyle”. These expectations are not always reasonable or accessible. 

Many things can factor into marginalizing a person, like race, disability, financial status, food and housing security and location. These things stack up commonly. Like banning plastic straws leads to injury and even death of disabled people and someone living in a food desert cannot just go shop for local organic produce, sometimes ideas and policies are simply too short sighted to be actually sustainable. 

There are accessible ways to think about sustainability. We want to provoke that conversation and encourage a different perspective.

Gameplay

  • WASD for movement
  • Mouse camera movement 
  • Mouse left click for interaction with objects

The Quarry Team

Joshua Gundlach
Tony Loon
Natali Panic-Cidic

Special Resources

Find more about how you can participate in global sustainability development via sdgs.un.org/goals. Icons used in the game are created and provided by SDGS for non-commercial uses.

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